BookOutline: Difference between revisions

From XVis
Jump to navigation Jump to search
(Created page with "= Proposed outline for text book = The book is organized into two parts: # Background material # Specifics about VTK-m")
 
No edit summary
Line 1: Line 1:
= Proposed outline for text book =
 
Book title: Achieving Portable Performance For Visualization, Using VTK-m


The book is organized into two parts:
The book is organized into two parts:
# Background material
# Concepts in Portable Performance and Modern Architectures
# Specifics about VTK-m
# The VTK-m Approach
 
Each chapter has dependencies listed.  A dependency for chapter C1 on chapter C2 means that C2 should be complete (or in reasonable shape) before C1 is started, so that the terminology can be consistent.
 
== Introduction Chapter ==
 
Chapter 0: Introduction
* The Organization of this Book
* The scope of the VTK-m: what it does, why it is useful
 
Dependencies: should go last, written by Ken and Hank
 
== Concepts in Portable Performance and Modern Architectures ==
 
=== Chapter 1.1: Revolutions in Processor Architectures ===
 
Topics:
* threading vs vector / multi-core/many-core / host-device / memory hierarchies
* historical discussion: Moore’s law, but Dinar scaling failed … how to deal with extra transistor
* exascale power story, state of current Top500
 
Dependencies: none
 
=== Chapter 1.2: GPU ===
 
Dependencies: Chapter 1.1
 
=== Chapter 1.3: Xeon Phi ===
 
Dependencies: Chapter 1.1

Revision as of 19:45, 6 August 2015

Book title: Achieving Portable Performance For Visualization, Using VTK-m

The book is organized into two parts:

  1. Concepts in Portable Performance and Modern Architectures
  2. The VTK-m Approach

Each chapter has dependencies listed. A dependency for chapter C1 on chapter C2 means that C2 should be complete (or in reasonable shape) before C1 is started, so that the terminology can be consistent.

Introduction Chapter

Chapter 0: Introduction

  • The Organization of this Book
  • The scope of the VTK-m: what it does, why it is useful

Dependencies: should go last, written by Ken and Hank

Concepts in Portable Performance and Modern Architectures

Chapter 1.1: Revolutions in Processor Architectures

Topics:

  • threading vs vector / multi-core/many-core / host-device / memory hierarchies
  • historical discussion: Moore’s law, but Dinar scaling failed … how to deal with extra transistor
  • exascale power story, state of current Top500

Dependencies: none

Chapter 1.2: GPU

Dependencies: Chapter 1.1

Chapter 1.3: Xeon Phi

Dependencies: Chapter 1.1